Blog Section

Tuesday, June 11, 2013

Concept Engine Beta

After much work, I am finally releasing the first beta for Concept Engine.


The beta is split into three separate downloads:
1. The engine itself
2. The game modules
3. Sample game files

I want to showcase the idea of modules and how it integrate into Concept. That is why I split the beta into engine executable, the custom game modules and the sample game files for example purpose.

Feel free to head over the download section of  https://sites.google.com/site/conceptmodules/.

Thursday, January 3, 2013

New Sample Game


It has been awhile. I finally got some time to make a proper demo game with Concept engine. It is a relatively simple game, but it showcases some of the capability possible within Concept. Please let me know what you guys think.



Controls
AWSD - movement
Mouse - Object interactions

Head over the download section to test it out!

Sunday, July 1, 2012

Sample Game Released!

Today, I am releasing a sample game for Concept Engine. The purpose of this game is to demonstrate some of the current capabilities of the engine. While the engine still has a some way to go, I hope this sample game is able to showcase some of the main features of Concept. Please head over the download area to give it a try!

Controls (Numpad)
  • Esc - Call up menu (currently doesn't do much, but you can see how one can script menu)
  • Numpad Arrows - Movement
  • F1 - Exit

Sample screenshots




Wednesday, May 9, 2012

Sample Game Development

Drafting a sample game to showcase some of the engine capabilities.

Level editor in action, it is simple and easy way to create levels. Click and drag plains to create floor, walls, ramp etc. We have a missing floor in this picture...
 Dragging a new floor...
 The finish product...
Other maps

Hopefully can get a sample game out this month for everyone to try!

Friday, May 4, 2012

Finally some time to work on it...

Polished up existing engine and test out some features. Made this level in under two hours (have to look up documentation cus its been awhile haha)

Saturday, November 26, 2011

Begin testing a new level editor


Level making is now much easier. User just have to "draw" the level out and the engine will automatically resize and adjust simple plains to user liking. I did the following in less than 15 mins. I am no artist, but this is pretty nice imo. :)

Monday, November 21, 2011

Tech Demo Intro





You can download the above intro from the download section